Sunday 22 May 2016

Texturing Full Model Tutorial

In the ZBrush I was using there was no Surface drop down option so I went into the Zplugin menu and clicked UV Master, Unwrap to get those option back in Zbrush.

Tutorial: 

 Playing around with the settings. But when projected onto the mesh, doesn't wrap around it nicely.
 Not yet applied to the mesh so it is more bold. The texture also moves and adapts itself to the sculpt when altered.
 Applied to the mesh, a very subtle texture compared to before.
When it is applied to the sculpt the texture doesn't adapt to the model anymore.

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