Starting Over:
The adaptive skin was bunching up in his armpit and is really bad to sculpt from. So I found a tutorial on ZRemesher. ZRemesher is meant to change the topology in the sculpt to a better form. Its good for creating edgeloops etc. I used it to fix the armpit area on my sculpt.
Tutorial Used:
Sculpt after ZRemesher. Its an improvement from before. The topology in general is terrible but for sculpts it doesn't matter. If its going to be animated, the topology is really important then.
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