Saturday, 4 June 2016

Texturing Experiements


I like the brown but I'm not sure about the green... I was aiming to have the colours similar to the frog below.
Green and Golden Bell Frog

Friday, 3 June 2016

Finalized name of Character

My character is heavily based on frogs so I decided to play on that idea when deciding his name. I thought of using Google Translate to translate frog to many languages and chosing the best sounding name. I thought this was a little boring so I decided to have a small twist on it.
Because my character is a collector or horder I wanted to incorporate that into his name also.
I decided to use only the Danish and Norwegian languages. I choose these languages purely because these are my ancestry.
Frog in Norwegian is Frosk and hord (horder isn't translated) in Danish is Slid (pronounced Slil).
My final name for my character is Slidfrosk -Slil-frosk

Final Sculpt

Youtube loses a lot of the detail in the turntable but this is the general idea of my sculpt. 

Wednesday, 1 June 2016

Kettle

Adding details to my props (export OBJ files from Maya to Zbrush) and gave my kettle the bronze look. dayum

Lighting and Render Experiment, Pre-Poly painting

Test lighting and render completed by Zbrush. Photoshop compositing. No background.

I wanted to see my creature in the woods already ha ha

Tutorials Lighting, rendering, photoshop compostiting

Researching lighting, rendering and photo compositing