Friday, 1 April 2016

Updated Timeline:

My original timeline was well set out but I got into full holiday mode around about week 4  and I haven't done a lot of work to stay up to date. So I'm shifting my timeline around a bit so I can get things done.

New Timeline:

Week 1:
  • Write brief 
  • Research
  • Design character 
Week 2: 
  • Modify character after feedback (legs, how does he walk)
  • Research walk cycle, animals to base his walk/legs from
Week 3:
  • More muscle and anatomy studies (of other animals and my character) on paper
  • Draw character standing vs sitting
  • Sculpting character in loose T pose (research Z pose)
  • Start modeling props in Maya
  • Create formative assessment PDF 
Week 4:
  • Formative assessment 
  • Research hair tutorials
Study Week 1:
  • Model the majority of props in Maya
  • Cry because you did fuck all and now you're behind
Study Week 2:
  • Cont. to cry because have so much work to do this week
  • Draw digital finals of character (skeleton and muscle)
  • Draw my character (rough) in loose T-Pose for reference while sculpting
  • Experiment with textures and colours 
  • Sculpt and finish character
  • Finish all props in Maya
  • Add details to props in Zbrush
Week 5:
  • Add hair to character and moss to certain props
  • Start texturing character/props

Week 6:
  • Cont. hair
  • Texturing
  • Tutorials on lighting
Week 7: 

  • Lighting character
  • Research Rendering
Week 8:
  • Finish lighting
  • Start rendering character (How many stills do I want to render?) 1-2
Week 9: 
  • Rendering character
  • Research Image compositing
Week 10:
  • Finish rendering 
  • Start image compositing 
  • Create backgrounds in Photoshop
Week 11:
  • Finalizing Image(s)
  • Planning presentation speech 
  • PDF presentation/ report of research
  • Small project documenting technical research applied to a context
Week 12:
  • Practice presentation 
  • Present
  • Hand in 
When it comes to uni, yes.

Modeling in Maya (props, Pots and Pans)

Props so Far: